Traveller Starship Design - Persuader class Heavy Cruiser (CH-15)
| CRAFT ID | Persuader class Heavy Cruiser (CH-15) | TL: 15 | MCr99,928.90 | (Cruiser) |
| HULL | 90,000/225,000 | Displacement=100,000 | Config=4S | Armour=100G (L ) |
| Loaded=1,074,712.36 | Unloaded=962,879.64 |
| POWER | 7,333/14,666 | Fusion-F = 1,980,000.Mw | Duration=350h/14.6 days | Extended Endurance=636h/27 days | Fuel Scoops | Purifiers=12 hours | EMMask |
| ExtEnd excludes: (0g) |
| DRIVES | Jump=4 | 4,500/9,000 | Avionics-15 190kph | Maneuver=3g | 7,200/14,400 | Agility=0 |
| COMMUNICATIONS | Radio-Plnt x2, Radio-FarO x2, Radio-Syst x2, Laser-Plnt x2, Laser-FarO x2, Laser-Syst x2, Maser-Plnt x2, Maser-FarO x2, Maser-Syst x2 |
| SENSORS | A-EMS (FrOb) x2, A-EMS Jammer (FrOb) x2, P-EMS (IntStlr) x2, Hi-Dnst-F (1km) x2, Neutrino-E (10 Kw) x2 |
| Scans | AOS=R | AOP=R | POS=R | POP=R | PES=S | PEP=R |
| WEAPONS | 1,000 hardpoints | 1,000 occupied | batteries bearing 70% |
| Turrets: | Triple Missile-13 | x 120 | in 12 batteries |
| Triple Laser-13 | x 120 | in 12 batteries | |
| Triple Sand-10 | x 120 | in 12 batteries | |
| Bays: | 50-ton Particle | x 10 | Factor-5 |
| 50-ton Fusion Gun | x 10 | Factor-A | |
| 100-ton Missile | x 40 | Factor-9 | |
| 50-ton Repulsor | x 1 | Factor-5 | |
| Spinal: | Particle Spinal-T |
| Missile Magazine: | HE=60 b/r Atomic=60 b/r Total=523200 missiles. 1 b/r=4360 missiles |
| Combat Statistics: | Turret | Bay | Spinal | |
| Laser | 9, bty 12(8) | |||
| Missile | 7, bty 12(8) | 9, bty 40(28) | ||
| Sand | 9, bty 12(8) | |||
| Fusion | A, bty 10(7) | |||
| Particle | 5, bty 10(7) | T | ||
| Repulsor | 5, bty 1(1) |
| SCREENS | DefDM= 11 | ||||
| Nuclear Damper F-6 | x1 |
| CONTROL | Computer=Model 9/fib x 3, Panels=Holographic Linked x42,535 , Backup computer=Model 3/fib x 3, Lge holo x100, HUD holo x2537 |
| Basic Env(heat/light, Basic LS (air/water), Ext LS (food/recyc) , Airlock x1000, Grav plates , Inertial Comp , Auxiliary bridge |
| CREW | Crew=931 | Bridge=18, Engineering=124, Gunners=60, Screen Ops=4, Flight=120, Troops=500, Maintainence=29, Command=59, Medical=3, Steward=14 |
| ACCOMMODATION | Stateroom x1,000, Std sickbay x10, (extra bed) x10, (theatre) x1, (regrowth berth) x10 |
| SUB CRAFT | 100-ton craft | x 10 | 0 tons | Crew 10 | TL 0 |
| 50-ton craft | x 10 | 0 tons | Crew 2 | TL 0 |
| OTHER | Cargo=12,311 Kl/912 tons, EMLevel=Moderate Fuel=684,000 Kl/50,667 tons, ObjSize=Large One jump requires 86,625 KL/6,416 tons of fuel |
| ANTI-HIJACK | Basic software x 1, Camera eye x 20,000, + passive InfraRed x 20,000, + light intensifier x 20,000, Schematic display bd x 40, Hatch controllers x 1, Gravity controllers x 1, Hull electrics x 40, Laser rifle x 20,000 |
| CUSTOM FEATURES |
| NOTES | The Persuader class is an excellent fighting ship. She has enormously thick armour and nuclear dampers proof against most atomic weapons. Her drives don't deliver a very high top speed, but her power plant is capable of driving extensive evasive action. This combination makes the Persuader very hard to damage. Her offensive capabilities are also very respectable and can engage most cruiser-size ships with a fair chance of success. In line with traditional military thinking, the Persuader has a company-sized unit of marines as part of its crew. Ten 50-ton Lincoln class troop landers (qv) are carried allowing the entire company to be landed on either a world surface or an opposing starship along with their heavy equipment. |
| HIGH GUARD | R443?J3-L90605-9AT09-0 |
| TCJMPCC-ASMNGR-LEPMI-F Weapons reflected are highest values. |
| CREDIT | Designed by SHIPS for Windows III v 15.6 on 05 November 2000 |