Traveller Starship Design - Aek Naz class Vargr battle cruiser

CRAFT ID Aek Naz class Vargr battle cruiser TL: 11 MCr18,911.06 (Cruiser)
HULL 27,000/67,500 Displacement=30,000 Config=1S Armour=49E (3 )
  Loaded=412,817.84 Unloaded=392,644.15    
POWER 2,933/5,866 Fusion-B = 264,000.Mw Duration=600h/25. days Extended Endurance=3,124h/130 days Fuel Scoops Purifiers=12 hours No EMMask
  ExtEnd excludes: (0g)
DRIVES Jump=4 1,350/2,700 No avionics Maneuver=1g 540/1,080 Agility=0
COMMUNICATIONS Radio-Syst x1, Laser-FarO x1, Maser-Plnt x1
SENSORS A-EMS (FrOb) x2, P-EMS (SubStlr) x2, Hi-Dnst-B (1m) x1, Neutrino-B (1 Gw) x1
  Scans AOS=R AOP=R POS=F POP=F PES=S PEP=F
WEAPONS 300 hardpoints 300 occupied batteries bearing 90%
  Turrets:    
  Triple Missile-7 x 50 in 25 batteries
  Triple Laser-7 x 50 in 25 batteries
  Triple Sand-7 x 90 in 25 batteries
  Bays:    
  50-ton Plasma Gun x 2 Factor-5
  100-ton Repulsor x 5 Factor-4
  Spinal:   Particle Spinal-D
  Missile Magazine: HE=500 b/r Atomic=50 b/r Total=82500 missiles. 1 b/r=150 missiles
  Combat Statistics: Turret Bay Spinal
  Laser 4, bty 25(22)
  Missile 3, bty 25(22)
  Sand 5, bty 25(22)
  Plasma 5, bty 2(1)
  Particle D
  Repulsor 4, bty 5(4)
SCREENS DefDM= 4  
CONTROL Computer=Model 5 x 3, Panels=Dynamic Linked x49,236 , HUD x1350
  Basic Env(heat/light, Basic LS (air/water), Ext LS (food/recyc) , Airlock x150, Grav plates
CREW Crew=303 Bridge=16, Engineering=108, Gunners=61, Flight=10, Troops=30, Maintainence=30, Command=37, Medical=2, Steward=9
ACCOMMODATION Stateroom x487
SUB CRAFT Cutter x 2 50 tons Crew 2 TL 9
Pinnace x 2 40 tons Crew 2 TL 9
Closed air/raft x 2 4 tons Crew 1 TL 10
OTHER Cargo=729 Kl/54 tons, EMLevel=Strong Fuel=180,450 Kl/13,367 tons, ObjSize=Large One jump requires 19,800 KL/1,466 tons of fuel
ANTI-HIJACK Basic software x 1, Camera eye x 6,000, + passive InfraRed x 6,000, + light intensifier x 6,000, Schematic display bd x 12, Hatch controllers x 1, Gravity controllers x 1, Hull electrics x 12
CUSTOM FEATURES
NOTES This Vargr TL 11 battlecruiser design shows the problems inherent in creating a heavy-firepower ship at the lower levels of technology. The end result is a series of tradeoffs. In order to fit the required equipment into a 30,000 ton hull, power plant fuel capacity was cut to only 25 days. In order to support jump-4, the maneuver drive was cut to 1g with no excess power to provide agilty.
HIGH GUARD M141?53-350004-45D03-0
  TCJMPCC-ASMNGR-LEPMI-F Weapons reflected are highest values.
CREDIT Designed by SHIPS for Windows III v 15.6 on 05 November 2000